# Computer Algorithms: Stack and Queue

## Introduction

Every developer knows that computer algorithms are tightly related to data structures. Indeed many of the algorithms depend on a data structures and can be very effective for some data structures and ineffective for others. A typical example of this is the heapsort algorithm, which depends on a data structure called “heap”. In this case although the stack and the queue are data structures instead of pure algorithms it’s imporant to understand their structure and the way they operate over data.

However, before we continue with the concrete realization of the stack and the queue, let’s first take a look on the definition of this term. A data structure is a logical abstraction that “models” the real world and presents (stores) our data in a specific format. The access to this data structure is often predefined thus we can access directly every item containing data. This help us to perform a different kind of tasks and operations over different kind of data structures – insert, delete, search, etc.. A typical data structures are the stack, the queue, the linked list and the tree.

All these structures help us perform specific operations effectively. For instance searching in a balanced tree is faster than searching in a linked list.

It is also very important to note that data structures can be represented in many different ways. We can model them using arrays or pointers, as shown in this post. In fact the most important thing is to represent the logical structure of the data structure you’re modeling. Thus the stack is a structure that follows the LIFO (Last In First Out) principle and it doesn’t matter how it is represented in our program (whether it will be coded with an array or with pointers). The important thing into a stack representation is to follow the LIFO principle correctly. In this case if the stack is an array only its top should be accessible and the only operation must be inserting new top of the stack.
Continue reading Computer Algorithms: Stack and Queue